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Brother in arms

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The game is controlled using virtual buttons on-screen a virtual control stick is used for movement, while aiming is achieved by swiping on the touchscreen.

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Whereas Hour of Heroes was a third-person shooter, Global Front is played entirely from a first-person perspective, except for when taking cover.

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On the bottom left of the screen is the duck button and the virtual joystick.īrothers in Arms 2: Global Front shares similar gameplay to that of the Modern Combat series more so than its own predecessor, Brothers in Arms: Hour of Heroes. On the bottom right is the ironsight button, above which is the sprint button, and below and to the left is the fire button. The screenshot shows the HUD weapon selection is on the top right, below which is the grenade button.